![onimusha warlords pc box art onimusha warlords pc box art](https://media.senscritique.com/media/000018021660/1200/Onimusha_Warlords.jpg)
Each sword and its matching orb can be upgraded three times at which point it transforms and becomes stronger. You will also gain three elemental swords in rapid succession. These souls come in three colors red for currency, yellow for health, and blue for magic. The game is perfectly playable without them however.Įarly on Samanosuke gains a demon gauntlet that absorbs souls. These attacks usually result in instant kills and also are a source of yellow souls, making them almost critical to learn. The standard triple hit combo can deal with most enemies but there are other attacks executed with button combinations. The 180 ° turn from Resident Evil 3 also makes quick escapes possible as well. Once you lock on to an enemy you can strafe, back dash, and sidestep attacks. Capcom have made subtle changes to make the control scheme work in a fast action environment. It is here it differentiates itself the most. While it wears its Resident Evil influence on its sleeve Onimusha is primarily an action game. However through normal play you will be at the appropriate level when coming across these anyway. This could easily have turned the game into a grind fest. Although you can explore the castle freely they still gate progress by requiring your weapons to be a certain level to destroy demon gates. There is only one in particular that is nail biting which I won’t spoil.
![onimusha warlords pc box art onimusha warlords pc box art](https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/i/b5c3d593-45e2-4cc3-a20c-65f224b1233f/ddhj0qy-99b584ea-c76e-4e5e-923a-c9d350b514ff.png)
![onimusha warlords pc box art onimusha warlords pc box art](https://stoffelpresents.com/wp-content/uploads/2019/02/onimusha-warlords-main.jpg)
The puzzles are for the most part simple, often requiring items that you will find through normal progress. The Resident Evil influence is heavy as you collect items and solve puzzles along the way. The visuals are accompanied by a fantastic soundtrack although the voice acting is questionable at times.Īs Samanosuke you explore the demon’s fortress.
![onimusha warlords pc box art onimusha warlords pc box art](https://images.launchbox-app.com/3dda2e67-a677-4003-a74e-24a0e961f831.png)
Character models are highly detailed with excellent motion captured animation. I would go so far as to say these were the best until the Resident Evil Remake the following year. The pre-rendered backgrounds are beautiful with many subtle touches of animation to make them feel alive. The extensive CG intro is incredible and is only the start of its lush production values.
Onimusha warlords pc box art series#
This was the beginning of a seminal series that many still wish would return today.įor its time Onimusha was a breathtaking title and one of the most expensive Capcom ever created. It was a wise choice as it allowed the game to have some of the highest production values on the system at the time. While it was originally planned for the N64 it eventually moved over to the PlayStation before finally landing on the PS2. The protagonist would explore a mansion filled with traps, similar to Resident Evil but faster paced. Onimusha was born out of an idea to create a ninja version of Resident Evil.
Onimusha warlords pc box art ps2#
2001 was an exceptional year for the PS2 and Onimusha is one of the reasons why. Capcom’s Onimusha was one of the first of many high quality titles released after the launch rush and the beginning of the PS2’s legendary run. And while the launch excitement was high there was definitely a feeling of what is next. While that number is amazing the vast majority were subpar games that would not have been given the time of day were they not accompanied by a new platform. The PlayStation 2 had a whopping 26 games at its launch. Developer: Capcom Publisher: Capcom Released: March 2001 Genre: Action Platforms: PS2, PS4, Switch, Xbox One, PC